Friday, December 25, 2009

Review - Hero of Sparta

Ubisoft - The company, which was associated primarily with the likes of Rayman game finally noticed that its products are not only to the younger audience. Therefore set itself the goal of gaining recognition of the older players. One of the first steps in this direction was the publication Prince of Persia: The Sands of Time. As it turned out, it was a great move. A remake of one of the first major PC gaming has collected many high notes among reviewers. And very well, because if not for Ubisoft probably did not begin work on another part of the cycle, ie Witchin Warrior, which appeared to be several times better than its predecessor. Was primarily a much more mature. The gameplay has focused not only on running through the walls, moving leverage and kombinowaniu how to get to the seemingly inaccessible places, but this, which made the greatest pleasure, was a struggle. Brutal, bloody, spectacular and embellished terribly heavy, powerful music.




Game starts when our hero is thrown out by the waves on shore such as nature created it, namely in the armor, umięśnionego with great ... sword, which he used shortly after birth to cut the umbilical cord and then to head odrąbania anyone zasugerowałby that is sufficiently weak to throw him into the abyss. He has no idea where it is, despite the fact that only the previous day, which made a staggering that was rocking the boat. His team also lost, so willy-nilly, is solely reliant on each other. The natives are not willing to talk, but only to fight, our hero from the very beginning is a real barbarian. Sound familiar? Exactly the same situation was in PoP: WW. Gameloft is not the first use of someone else, a proven concept, but until robs the best ideas can be silent about this fact. But there is quite a few new things worth mentioning. The first is the experience that we get in the form of orange bullets for each enemy killed. It allows us to improve further arms, but they leave it for later, it is worth to mention at least a separate paragraph. Similarly, the health supplement (green spheres) and the magical energy (blue).


Because the game is set in a mythical world, we find in it all kinds of creatures that have inspired many taksydermistów. So we have overgrown scorpions, Harpies, Minet ... I mean, minotaurs, cyclops, centaurs and the like creatures. I do not think I have to say that the only goal in life is each evisceration of our Spartan, at least for ethical reasons and for reasons of hygiene to the raging ever newer varieties of flu simply can not agree. It remains only to deprive their heads Performing tudziez other parts of the body, they need not so much to think about life. So Hacks sword left and right, we strike the special attacks, jump on at a larger opponent and podrzynamy his throat, at taplając including gold posoce in perfect rhythm, music climate, everyone heard the clatter of weapons, monsters and shouting moo our warrior. It's just pure perfection.


What is our hero, everyone can see. Great, breathing testosterone and the desire to murder in the d. .. esteem with all humanitarian and ethical reasons, so we are sure that the blood siknie from many podciętego throat. Of course, it makes no sense (and opportunity) to beat enemies with their bare feet, moreover, as already known, every inhabitant of Sparta is born with a sword in his hand, so from the very beginning of our enemies, chopped piece of the lethal steel. Over time, we find it more interesting toys, in addition, each of them has its own special characteristics. We therefore include a large scythe fighting, even larger ax, double blades are not ashamed to Prince of Persia, and for dessert the arc. Any weapon you can upgrade your orange kulkom gained through experience that we get for the murder of another creatures. After improving the overall weapons changed its appearance a bit (not always interesting, but it is a matter of taste).

Elements of Skill

Well ... maybe it's best address the issues among all the production of this type, because ... does not exist at all. Occasionally there will be a place where you jump and avoid some spikes, but it is trivial. In addition, we need not fear that we turn our bad form and dies, falling into the abyss, because such a possibility simply does not exist. If someone is mind, I refer to Assassins Creed - is also fighting a lot, but a lot more jumping. However, in Hos I could not dream of a better solution. In addition, when the road forks, the arrow at the top of the screen tells us which way to go. There are no every cheat, the authors put on the fight and this is the game focuses. I specifically, and even do not mind, on the contrary.


The game captivated me. It's hard for me to write some meaningful summary of it, because each seems to be too weak compared to that for which it deserves Hos. The climate of this production, swift action, beautiful locations and graphics make it hard to be away from it. Each subsequent chapter is a new weapon, helmet, shield or other object that reveals newer and more interesting aspects of the game. Opponents is a lot, almost non-stop murder, and when we have a little rest is just to build up strength for an even bigger beast. The entire complement decent cutscenes and storyline, which may not particularly addictive, but absolutely do not mind. Recently I played so well at the mass extermination of the enemies playing PoP: WW PC some 4 years ago. This summary should be sufficient.

Pros:
- The perfect fight
- Graphics
- Multiplicity of enemies and weapons
- Quite long as a game for the iPhone / iPod 's Touch
- Extremely playable
- Currently low price

Cons:
- For such a great game - too short!
- Last opponent disappointing lack of originality

Price: $ 1.99
Rating: 9 / 10

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